I began this year with one of my best flashes ever, and a very big popularity boost.
http://www.newgrounds.com/portal/view/
425404
Sprite TV 2 did exceptionally well and ended up being great! I really had some fun working with those guys.
http://www.newgrounds.com/portal/view/
428802
Then came a very hard game by ssjskipp and I, HexStar. I feel like this game is overlooked a little. If you actually take the time to learn how to play it is pretty addictive and can be a great time waster. I guess it was just WAY to hard for the general audience of Newgrounds.
http://www.newgrounds.com/portal/view/
437146
April rolled around and DrawIT came out well for us, but after finishing it, I still felt it lacked what it should have had. Should we release a 2nd?
http://www.newgrounds.com/portal/view/
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A few days later, I released another game from ssjskipp and I called Twist 2 which was a re-make on my original game Twist that did very well in the portal. Sadly, Twist 2 got the exact same score the first one did. I guess because of the challenging factor once again?
http://www.newgrounds.com/portal/view/
443542
June was a fun month, I got to work with a friend of mine finally (coolio-niato) and we released a fun mind game called - Mind Impulse -. The score was phenomenal and we even got it put on yahoo games over at yahoo.com. I felt good that month :]
http://www.newgrounds.com/portal/view/
450212
Over in July I released The Baby :3 which was a 1 hour short I made for animation practice battling Kyle Thomson, my fellow game designer, it wasn't very important at all. Besides the fact ive been 5ing it for the past 5 months to get its score to what it is >.<
http://www.newgrounds.com/portal/view/
450553
I also put out one of my most famous games, Box Dodge Fury. Its simple and slick design let it spread far and wide. Someone even made a YouTube video of it, which made me happy inside, and it's on quite a few websites. Kyle and I finally started working together again and found out, simple and quick games, may be more effective than games that we spend forever on.
http://www.newgrounds.com/portal/view/
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This game has to be the biggest let down of my year. I worked long and hard on this HUGE beat game. It has an animated story mode and really REALLY fun game play if you learn it. I guess it was just TO difficult for some people. But, I definitely recommend you go give it a try.
In the last few months of the year, I think ive been getting much better at design and layout setup, as well as transition effects and making the user's happy. Here are a few of my later submissions which I feel I have learned a lot off of.
http://www.newgrounds.com/portal/view/
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http://www.newgrounds.com/portal/view/
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http://www.newgrounds.com/portal/view/
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http://www.newgrounds.com/portal/view/
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Well, its December now and I have only released 3 more flashes. My best ever which was The iPhone Shuffle, which some people love and others hate. I gained tons of fans from it, and about 4 people put it on YouTube. I EVEN GOT IN THE TOP 50, NUMBER 1 FOR A DAY :D, that really made my year worth it. Thanks Guys!
http://www.newgrounds.com/portal/view/
472735
After it, I released my other 2 games, both being puzzle/logic games. Mind Cards was FINALLY released (even though we started it about 8 months ago and just never felt like finishing it) and it did super well from what I thought. We then submitted our last game, Grid81. This game did terrible for my expectations. I don't understand what people don't get about it, but I guess I know now, those games aren't for you guys :P
Thanks for the great year NG08!
Theo-art
We're sorry to announce that our hit show "st1k", has been cancled and will not be broadcasted during the '09 season.
Please accept our deepest condolences.